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BioShock news

BioShock Will Never Escape Ken Levine, and Levine Will Never Escape BioShock
BioShock director Ken Levine has worked with the same themes and ideas for decades, so it's no wonder Judas looks so much like it... and that the next BioShock has struggled without him.

Take-Two boss Strauss Zelnick is as "deeply disappointed" as players at the absence of a new BioShock
Next to nothing is known about the next BioShock game - which has been in development since at least 2019 - but developer Cloud Chamber is apparently still hard at work on it, and last summer's creative reshuffle led to former Diablo boss and Irrational Games veteran Rod Fergusson taking over as new studio head. Now, Take-Two boss Strauss Zelnick has expressed both disappointment - and hope - when asked about the project.

Take-Two boss ‘deeply disappointed’ over wait for new BioShock: ‘In retrospect, we wasted a lot of time and money’
Strauss Zelnick says he's “feeling a lot better” about the BioShock project
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"It's expensive and it doesn't age": Why Ken Levine didn't aim for realistic graphics in BioShock, and won't for Judas either
While there has always been a portion of the games industry that's pushed and pushed for the cutting edge of graphics, using only the prettiest polygons and most verdant vertices in their games, Bioshock director Ken Levine hasn't got much time for graphical realism: "It's expensive and it doesn't age". That's not to say Judas, his narratively-flexible immersive sim follow up to Bioshock, will look like a dog's dinner, rather he's making an argument for style over photorealism.