Is this an experiment from Microsoft leadership? Or the start of a sea change? Quick - what's the current Xbox exclusivity strategy? Are the biggest titles Xbox-exclusive? Or is Microsoft's dream to be the biggest game publisher mean that everything should come out everywhere? And where does Game Pass fit into all this? Read the full article on digitalfoundry.net
Steampunk RPG Clockwork Revolution will be an Xbox console exclusive on its release in 2027. It is also coming to PC
Clockwork Revolution re-emerged at the Xbox Games Showcase 2026 to confirm it will launch in 2027 as an Xbox console exclusive.
The game will be released next year, InXile says
"A time-bending steampunk first-person RPG". Today's Xbox Games Showcase included a partially-anticipated appearance from InXile Entertainment's new Xbox first-party game Clockwork Revolution, which was confirmed as the second Xbox console exclusive of the event after Gears of War: E-Day. For those who haven't kept up with this one, Clockwork Revolution is a time-bending steampunk first-person RPG developed by the studio behind the Wasteland and Bard's Tale games. Read the full article on purexb
First-person RPG Clockwork Revolution will launch for for Xbox Series and PC via Steam and … Source
The post Clockwork Revolution: Burlesque, Bullets, and Butterfly Effects appeared first on XBOX Wire.
No chance saloon. InXile’s ambitious immersive sim Clockwork Revolution will join Gears of War: E-Day in skipping PS5, as Microsoft’s unclear strategy begins to formulate. It seems the Redmond firm is going to pick and choose the odd title here and there to bolster its platform, while making the bulk of its other titles available everywhere. Read the full article on pushsquare.com