
Dungeon Lurker
Dungeon Lurker news

Feature: "We Wanted To Try Something Different" - Dungeon Lurker's Dev On Making A Game For A 32-Bit Console That Never Existed
"Coming Summer 1996... Exclusively for the Eclipse System 32!". As much as we all like to pretend to be insusceptible to clever marketing tricks and gimmicks, there are occasional moments when we have to take a step back and applaud a developer or publisher for coming up with inventive ways of standing out from the sheer tidal wave of new releases that clog up our inboxes on a daily basis. Read the full article on timeextension.com

'90s-Inspired Roguelike 'Dungeon Lurker' Unveiled With "Era-Accurate" Diorama & Website For Maximum Nostalgia
"Coming Summer 1996... Exclusively for the Eclipse System 32!". As much as we all like to pretend to be insusceptible to clever marketing tricks and gimmicks, there are always those rare exceptions where we have to throw our hands up and praise a developer or publisher for coming up with effective ways of standing out from the sheer tidal wave of new releases that clog up our inbox on a daily basis. One great example of this is the sidescrolling action-adventure roguelike Dungeon Lurker from 13A

Dungeon Lurker's crunchy, grimey pixel art hides a metatextual secret beneath its roguelike, dungeon crawling veneers
Dungeon crawlers conceptually appeal to me as a genre, but I've never quite found one that I've entirely clicked with. I'm talking oldschool dungeon crawlers here, where you take each step as it comes. I want to crawl some dungeons! Perhaps just not like that. Hopefully, Dungeon Lurker, with its crunchy dark fantasy pixel art and muddy, deep sound effects, will be able to make the difference.

Retro roguelike action game Dungeon Lurker announced for PC
Dawn of the Monsters developer 13AM Games has announced Dungeon Lurker, a retro roguelike action … Source