Review: inKONBINI: One Store. Many Stories (Switch 2) - Easygoing Shopkeeping With Too Many Empty Shelves
Retail therapy.
Tokyo-based studio Nagai Industries’ inKONBINI does what it says on the tin: it puts you in a konbini. Whether you know or care what a konbini is will probably indicate your chances of getting along with this game, too. It’s a shortening of the Japanese pronunciation of "convenience store", and your character Makoto is working in one for a week over summer. Does the idea of nightshift work in a shop stuck by a railway line in 1993, middle-of-nowhere Japan appeal to you? Then step
Nintendo Life