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'Judas Is A Huge Amount Of Work' - BioShock Creator Opens Up About Making New Xbox FPS
Ken Levine's next game is still coming... eventually. Ever since the game was first revealed more than three years ago, we've been incredibly excited to play Judas; the next title from BioShock creator Ken Levine. While the game's upcoming Xbox launch still hasn't been dated (we're remaining patient, Ken), Levine has slowly begun opening up about the project - and a lengthy new interview with IGN goes into its development process, and why Judas is taking so long to make. Early in the interview,

"I can only tip my hat to those guys" - BioShock creator Ken Levine praises Baldur's Gate 3 amid fresh talk about his ambitious plans for next game Judas
BioShock creator Ken Levine has praised Baldur's Gate 3, explaining how developer Larian's "amazing" work shares certain similarities with the "engineering and thought" challenges his studio is trying to solve for its upcoming first-person immersive sim Judas.

Bioshock lead's fears about Judas were banished by Baldur's Gate 3 gibbing a main character on his second playthrough: 'He was gone'
"I don't have a heartbreak about people not seeing player content."

"It's expensive and it doesn't age": Why Ken Levine didn't aim for realistic graphics in BioShock, and won't for Judas either
While there has always been a portion of the games industry that's pushed and pushed for the cutting edge of graphics, using only the prettiest polygons and most verdant vertices in their games, Bioshock director Ken Levine hasn't got much time for graphical realism: "It's expensive and it doesn't age". That's not to say Judas, his narratively-flexible immersive sim follow up to Bioshock, will look like a dog's dinner, rather he's making an argument for style over photorealism.

Bioshock creator Ken Levine Reveals Why Judas Took a Decade to Develop: 'We Kissed Many Frogs'
In a recent interview with IGN, Ken Levine explained why his next game Judas has been 10 years in the making.

Ken Levine Explains Why Judas Isn't Focused on Cutting-Edge Tech
IGN recently spoke to Bioshock developer Ken Levine about his new game Judas and his thoughts on the ever-changing world of game development. He explained why cutting-edge tech and ultrarealism weren't appealing to him as a creator.
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BioShock Will Never Escape Ken Levine, and Levine Will Never Escape BioShock
BioShock director Ken Levine has worked with the same themes and ideas for decades, so it's no wonder Judas looks so much like it... and that the next BioShock has struggled without him.