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"We Want To Provide The Content Our Fans Are Really Looking For" - SNK On Metal Slug's Upcoming Reboot

"We want to reboot the project and grow the brand with a long-term perspective". The multi-generational team behind SNK's upcoming Metal Slug reboot has been speaking to Japanese news outlet Nikkei about the project. The youngest of the trio interviewed is Metal Slug brand manager Seungju Song, who was born in 1996 – the same year the first Metal Slug was released. Read the full article on timeextension.com

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"The Small Sprites Are Really Cute!" - A Long-Forgotten Mobile Port Of Metal Slug Has Been Rescued From The Digital Abyss

And you can play it now! Since its original release on the Neo Geo AES/MVS in 1996, the first entry in the Metal Slug series has been reissued on many different platforms over the years. Not only did it get a set of Japan-exclusive ports for the Sony PlayStation and Sega Saturn in the late '90s, but it has also found its way into a ton of compilations and collections, and has been released digitally on pretty much everything from smartphones to modern consoles (like the Nintendo Switch, Xbox One

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The Making Of: Metal Slug - "I Never Thought That It Would Have Sequels"

"The reputation of the first game inside the company was not very good". "At first only the tanks were to be the main characters, but in the end we had soldiers like Marco and Tarma," reveals Kazuma Kujo, director of the first Metal Slug, dropping a bombshell that would resonate through interviews for years to come. He's describing the fabled "Metal Slug Zero"; in its original completed form, the game did not have playable humans, only the eponymous Metal Slug Super Vehicle 001. It was a radica

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