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Roman Sands RE:Build

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Roman Sands RE:Build news

Roman Sands Re:Build review - a fiendish immersive sim drenched in a vaporwave glitchcore palette

Roman Sands Re:Build review - a fiendish immersive sim drenched in a vaporwave glitchcore palette

After first hearing about Roman Sands Re:Build, and following along with bits of its development over the last few years, it's been a real ride getting to sit down with it; the demo from a couple years ago gave us a glimpse at both of the game's very different acts, a contrast that I initially misunderstood as a moving continuously back-and-forth between two realities situation (it's not). Fast forward to last night: almost fourteen hours in, Re:Build is already cementing itself in my head as on

Eurogamer / Alexis Ong
Review
Roman Sands RE:Build review: A unique and obliterating blend of resort sim, engineering horror and alchemic ritual

Roman Sands RE:Build review: A unique and obliterating blend of resort sim, engineering horror and alchemic ritual

I completed Roman Sands RE:Build late last night, and haven't had nearly enough time to digest it, but I'm keen to help get the word out and energise whatever algorithmic chicanery might contribute to this gorgeous, ugly thing making money. So! Roman Sands RE:Build is two exquisitely grim games locked in a collapsing binary orbit. You should play it, preferably before reading the rest of this review, which is only going to spoil and dilute its squalid magic.

Rock Paper Shotgun / Edwin Evans-Thirlwell
Review
Roman Sands RE:Build launches September 16

Roman Sands RE:Build launches September 16

Roman Sands RE:Build will launch for PlayStation 5, Xbox Series, PlayStation 4, Xbox One, Switch, …

Gematsu / Sal Romano
Release date