
Slay the Spire 2
Slay the Spire 2 news

Slay the Spire 2 updates are slowing down again, but don't fear, it's all in the name of more modes, an alternate Act 2, and a character with a bandaged foot
Slay the Spire 2 has been moving at a solid pace since it launched into early access back in March, but back in May developer Mega Crit shared that updates would be switching to once every two weeks as opposed to the previously promised weekly updates. Now, as outlined in the game's August Neowsletter, Mega Crit say they'll be slowing down once again, though not necessarily forever.

Slay the Spire 2 developer shows artwork and concepts for Doormaker boss replacement Aeonglass
Last month, Slay the Spire 2's Act 3 boss Doormaker - the third in a series of late-game reworks - was removed and replaced by Aeonglass. Now, developer Mega Crit has revealed how its fun visual design came to be.

"They would feel a kind of sadness, right?": Slay the Spire 2 dev on using slightly rubbish placeholder art over AI
Those of you that have been playing Slay the Spire 2 in its current early access form will have seen that some of the placeholder art looks, well, arguably bad. I am not necessarily making this argument! But it could be made. As it turns out, according to Mega Crit co-founder Casey Yano, this is very much the point, and has more purpose behind it than just being easier to do.

Slay the Spire 2 gets 15 powerful new multiplayer cards, while making life easier the first time you install a mod
Slay the Spire 2 has received a bunch of potent new cards specifically for co-operative multiplayer. They span all five of the game's classes, from the aloof and stargazing Regent to the venomous and underhand Silent (Silent! My beloved, etc). The update in question is out now via the roguelite deckbuilder's Steam beta branch, and comprises of a new colourless card, two new Regent cards, and three cards apiece for the other four classes. A few other cards have been reworked. All told, it's a gre

Slay the Spire 2 gets a patch for broken RNG after player turns in gruelling eight hour video exposé
Slay the Spire 2 has received a major update that adds Steam Workshop support for mods alongside a proper monster bestiary for the Compendium. It also introduces a new boss, Aeonglass, in place of the much-berated Doormaker. These are pretty juicy changes, and yet, the most intriguing part of the patch is a deceptively dry question of disobedient mathematics.

Slay the Spire 2 patch fixes RNG bug after a fan's '8 hour descent into madness' proves it exists—alongside heaps of other updates and a new Act 3 boss
"Rest assured that your suffering is now truly random!"

I've beat Ascension 10 with every character in Slay the Spire 2, and these are the Silent cards I recommend
How to climb the Ascensions as Slay the Spire's silent rogue.

After close to 140 hours with it, I think Slay the Spire 2 feels more like a sequel than a DLC, even if Megacrit was forced to make it
Not just a shuffle of the deck.

Slay the Spire 2 beta patch cuts Act 3 boss Doormaker, introduces Bestiary
Along with numerous other tweaks and revisions, Slay the Spire 2's latest beta patch pulls Act 3 boss, Doormaker, and replaces it with brand new boss Aeonglass, as well as introducing a highly requested Bestiary.

Rejoice, Doormaker haters, for Mega Crit have removed him from Slay the Spire 2 in favour of a brand new boss
Another week, another Slay the Spire 2 patch! Or really I should say another couple of weeks. The new beta version of the game, v0.105.0, is ready for those of you on the beta branch to try out, and the first point of order is bi-weekly patching. "As you've probably noticed, we're moving to patch every 2 weeks rather than weekly as outlined in our Early Access Disclaimer," explain developer Mega Crit.

Slay the Spire 2 Patch Rips Act 3 Boss Doormaker Out the Game, Developer Explains Decision
Slay the Spire 2 developer Mega Crit has released a new major patch for the roguelike deckbuilder sequel that pulls an Act 3 boss out of the game.

Slay the Spire 2 devs weren't going to make a sequel, but then the publisher handling the first game's ports shut down and things got 'very murky'
"I guess we were a little naïve."

Mega Crit are tinkering with Slay the Spire 2's difficulty in a new patch, while weighing further changes to everybody's favourite villain, the Doormaker
Ho, doughty Ascenders and Door defeaters! There's a new beta patch out for roguelite deckbuilder Slay the Spire 2, following last week's thunderous rolling of various beta updates into the game's main release branch. This round of rebalancing takes specific aim at the game's "baseline" difficulty, while trying to ensure that repeat runs on the very highest Ascension settings are something only a "fraction" of players can manage.

Slay the Spire 2 dev says an early idea was to actually reduce the card pool, but players hated it: 'We need new stuff!'
"They were not jiving with that at all."

Slay the Spire 2 Roadmap Has No Release Dates So Dev Can Avoid 'Sloppy Spire 2'
Slay the Spire 2 developer Mega Crit has published a detailed roadmap for Slay the Spire 2 without promising any release dates because it doesn’t want to make "Sloppy Spire 2."

Slay the Spire 2 roadmap suggests we won't get matchmaking but does promise "whimsy" – here's what's new
It's been a little more than a month since Mega Crit's hugely anticipated sequel Slay the Spire 2 released in early access, but already the team is on the "road to version 1.0", "fix[ing] up major issues, improving the feedback systems, polishing up visuals, and reworking/balancing content so that all of the cards and items feel interesting and viable".

Slay the Spire 2 dev rejects the concept of deadlines: 'I don't want Sloppy Spire 2'
There's a lot to come for the early access deckbuilder, but "exacting deadlines produce sloppy uninspired work," says Mega Crit.

Slay the Spire 2 Review-Bombing
Recent Slay the Spire 2 Steam reviews have fallen to "Mixed" after a new update triggered a second wave of review bombing.

The first major update for Slay the Spire 2 is out now
After running an opt-in Beta for a while, Mega Crit have released the first major gameplay content update for the deck-builder Slay the Spire 2. Read the full article on GamingOnLinux.

Slay the Spire 2 gets its first major update, buffing the Regent, bringing sweeping balance changes, and adding a powerful new card
Slay the Spire 2 has received its first major balance update, bringing with it a suite of substantial changes after roughly a month of continuous tweaking on the game's beta branch. With the Regent recieving massive buffs, a new card in the mix, and a phobia mode, regular 'ol players can experience plenty of new surprises.

After a month of haggling with players, Mega Crit make Slay the Spire 2's beta patches official, with big character reworks alongside new art and scoring systems
Slay the Spire 2 has received a major update that rolls all of the additions, tweaks and fixes from recent beta updates into the main branch of the game - though developers Mega Crit are at pains to repeat that "this is still an Early Access game, so just because something made it from beta to main does not mean it's set in stone".

Slay the Spire 2 beats Crimson Desert and Resident Evil Requiem as March's biggest-selling game on Steam
Slay the Spire 2 was allegedly March's biggest-selling game on Steam, shifting more units than other new releases like Crimson Desert and Resident Evil Requiem, bringing an estimated revenue of around $108 million (£81.7 million).

Slay the Spire 2 adds end-of-run badges 'to let you know what was unique about each adventure' in latest beta patch
The update, available in the public beta branch, makes numerous reworks, tweaks, and fixes, and so far hasn't sparked nearly the level of backlash the last one got.

Slay the Spire 2 early access review
I worried about Slay the Spire 2 before its early access release because everything I saw reminded me of the original. I understood there were differences, but they didn't seem big enough or pronounced enough to warrant a new game. In the back of my head a sly voice wondered: had Mega Crit, creator of the game, run out of ideas? No; I was wrong, and I've never been more pleased to admit it.

Mega Crit co-founder says he wasn't bothered by the Steam backlash to Slay the Spire 2's beta balance patch: 'It's difficult for players to feel like they're heard'
Casey Yano says that, ultimately, reviewers are just using the tools they're given.

Slay the Spire 2's team is already cooking on 3 ideas for new game modes, each offering 'ways to interact with Slay the Spire that don't exist right now'
Can you deduce precisely what Mega Crit is working on?

Mega Crit are working on three new Slay the Spire 2 modes, just don't place any bets on them all making it in
I've not had a punt at Slay the Spire 2 myself yet, I've been too busy coming up with an excuse for not having played the first one, but the general read I've got on it is "it's more Slay the Spire!" This can be interpreted much the same as a vote for Bart being a vote for anarchy, as far as I can tell too. There is multiplayer now too, of course, changing things up in a notable way through this mode, but so far, so generally familiar. In a new interview with Mega Crit co-founder Casey Yano over

What will Slay the Spire 2's final ending be like? 'I do want it to be more extravagant when you win,' says Mega Crit
What lies after The Architect? Slay the Spire 2's finale will be shaped by player feedback to some extent.

As expected - Slay the Spire 2 leads the way for the most played Steam Deck games for March 2026
April 1st is here, you fools! No messing around here though - it's time to look over what was most popular on Steam Deck during March 2026. Read the full article on GamingOnLinux.

Slay the Spire 2 beta patch rolls back some prior changes following player feedback
Slay the Spire 2 has pushed out another beta patch, reverting a number of changes the prior patch introduced, including changes made to the Prepared (Silent), Borrowed Time, and Capture Spirit (Necrobinder) cards.

Slay the Spire 2's 'anti-infinite' balance patch has now itself been patched, much to the relief of some Silent and Necrobinder players
Slay the Spire 2 developers Mega Crit have rolled back aspects of last week's big STS2 balancing update, which nerfed a number of cards according to the broad objective of making infinites – that is, cunning combos that let you prolong your turn forever - harder to accomplish. The patch in question isn't even formally part of the roguelite deckbuilder yet – you have to opt into the Steam beta branch to test it out. But it has sparked a ruckus nonetheless among the Spire Slayers, some of whom att

Slay the Spire 2 has already earned more than Hollow Knight: Silksong and Hades 2 on Steam, apparently
Slay the Spire 2 is estimated to have made more money than Hollow Knight: Silksong on Steam, and more money than Hades 2, and after only two weeks on sale. When you consider that Hollow Knight: Silksong crashed Steam (and Xbox and PlayStation and Switch) as people clamoured to buy and download it, that success is all the more incredible.

This Slay The Spire 2 PvP mod lets you battle friends mid-run to see who's made the better deck
Slay the Spire 2's multiplayer component is a lovely, sociable game of tactical chemistry and unity in the face of hideous door-based lifeforms, but inevitably, the modders are trying to ruin the bonhomie by adding PvP.

Slay the Spire 2 reminds us that this week's patch "was the first of many to come over the next 1-2 years"
The first major balance patch for Slay the Spire 2 dropped just two days ago (Friday 20th March), but developer Mega Crit has already had to address the feedback to the recent beta patch, reminding us that this beta balance pass "was the first of many to come over the next one-two years".

"This progress will not be linear": Mega Crit outline their patching process for Slay the Spire 2 after ruffling some feathers
Slay the Spire 2 is, quite notably, a game in early access. This means many things, but most importantly it means that any changes that are made aren't necessarily final, they're just more tests to see what does and doesn't work. The roguelike deckbuilder's first proper update went live yesterday, adding in a phobia mode with some bespoke assets and making a whole bunch of tweaks. It's that second part that has riled up the feathers of some spire slayers (just have a brief trawl of recent review

Slay the Spire 2 reveals first major patch, with "huge" balance pass, Phobia mode, and adjusted classes and cards
Mega Crit has detailed the first major balance patch coming to Slay the Spire 2. This is being added to the game's beta branch on Steam now, so it'll have some testing before it rolls out for everyone.

New Slay The Spire 2 patch will "make infinites harder to achieve" by letting the Doormaker eat your cards, amongst other surprises
Slay The Spire 2's first actual proper major update is upon us, an avalanche of balancing tweaks and fixes for the roguelite deckbuilder that has approximately two goals: making some of those insectile cards less appalling, care of the previously announced Phobia Mode, and dialling back the prevalence of infinites – that is, card combos with effects that allow you to carry on playing them forever in a single turn.

Slay the Spire 2 is a bit too familiar for its own good
Early Access impressions: New characters shine, but it feels like we've done this before.
Also covered in
Roundups and stories about something else that include Slay the Spire 2.

What we've been playing - "I'm playing with my balls again"
Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, everyone's playing the same games again. Bertie's probing Slay the Spire 2; Connor's getting frustrated with people in Marathon but not in Old School RuneScape; Kelsey's playing Pokémon Pokopia while also trying to 'ship Leon Kennedy and Lara Croft; and Dom's playing with their balls again.

What we've been playing - "It's like Supermarket Sweep if you can get up quick enough"
Hello and welcome back to our regular feature where we write a little about the games we've been playing. This week, Bertie discovers he's not as good at Slay the Spire 2 as he would like to be; Connor continues to fall to the Dark Side and embrace his inner troll; and Marie realises that older games really were more challenging.

February 2026's top-selling new Steam games are... what?
Also: Slay The Spire 2 & Marathon go huge on Steam, and lots of news...