
Tenebris Somnia
What critics said
TheSixthAxis80Tenebris Somnia is a real labour of love, showing the developer's affection for both classic survival horror and cinema in equal measures. The slow drip of story and tension through the excellently produced live-action cutscenes contrasts with the pixel graphics, while the ways the world opens up to explore Ivan and Julia's relationship create a compelling story. In a golden period for horror gaming, Tenebris Somnia is yet another excellent entry, showcasing a different aspect of the genre.
Digital Chumps90Tenebris Somnia's blend of eras makes for a remarkably effective fright fest. Its use of FMVs give tangible life to the otherworldly horrors of its pixel art, all worked into an esoteric point-and-click framework that should only isolate a few.
Gameffine84I came away from Tenebris Somnia appreciating what it was trying to do, even if I don’t think every part of it works equally well. The live-action scenes are easily the most distinctive feature, and the practical effects give the horror a different feel from what you’d normally expect from a pixel-art game. The atmosphere is creepy, and the story gives you a reason to keep going. The gameplay is a little less impressive. Some puzzles are confusing, combat could be smoother, and a few sections feel rough around the edges. These issues stop the game from being as good as it could have been.
Tenebris Somnia news

Tenebris Somnia: Blood, Pixels, and Prosthetics
As I’m typing this, we’re in the final hellish days before the October 16 launch of TENEBRIS SOMNIA – the retro survival horror game with live-action cutscenes – coming at you from Andrés Borghi (The Black Heart) Saibot Studios (Hellbound), and published by New Blood Interactive. (FAITH: The Unholy Trinity, DUSK, Blood West). In Tenebris […] The post Tenebris Somnia: Blood, Pixels, and Prosthetics appeared first on XBOX Wire.

'80s Adventure Gameplay Meets FMV Horror: Tenebris Somnia Creeps onto PC and Consoles Today
Don't Go in the House. As the evenings draw closer and the skies get darker, Indie publisher New Blood Interactive has drawn back the curtain on Tenebris Somnia, a grim and gothic horror that comes crawling onto PC and console platforms today. Developed by Andrés Borghi and Tobías Rusjan, in conjunction with Argentinian outfit Saibot Studios, Tenebris Somnia is a 2D adventure title with an aesthetic that sits somewhere between the 8-and-16-bit generations - perhaps reminiscent of the DOS horror

Tenebris Somnia Plays With the Past and Future of Horror Games
Tenebris Somnia melds 2D art and live-action film for a terrifying new take on horror. Director Andrés Borghi tells us how it came to be. The post Tenebris Somnia Plays With the Past and Future of Horror Games appeared first on This Week in Videogames - TWIV.

Tenebris Somnia Plays With the Past and Future of Horror Games
Tenebris Somnia melds 2D art and live-action film for a terrifying new take on horror. Director Andrés Borghi tells us how it came to be. The post Tenebris Somnia Plays With the Past and Future of Horror Games appeared first on This Week in Videogames - TWIV.

Tenebris Somnia launches October 16
Survival horror adventure game Tenebris Somnia will launch for PlayStation 5, Xbox Series, Switch 2, … Source

This Ambitious PS5 Horror Game Is Keeping FMVs Alive in 2026
Tenebris Somnia arrives in time for Halloween. If you have any love for old school adventure games that combine traditional gameplay with FMV cutscenes, you need to check out Tenebris Somnia. Clearly inspired by classics of the genre, this survival horror game combines pixel art adventure gameplay with full-on, live action sequences that look straight out of an indie horror flick. Read the full article on pushsquare.com










