Fallout 5 Confirmed, Castlevania Previews, Marathon Director Departs

Jul 17, 2026 · 4d ago

Bethesda has completely upended the gaming industry with a massive roadmap that outlines the future of its most beloved franchises. Highly anticipated revivals are proving their worth to critics, even as major live-service projects and first-party studios continue to weather executive departures and the fallout of industry-wide layoffs.

Bethesda Confirms Fallout 5 and Fallout Remasters Alongside Obsidian Collaboration

 Bethesda confirms Fallout 3 and New Vegas remasters, makes Obsidian collaboration official, and says Fallout 5 is in 'pre-production' Fallout 3 And New Vegas Remasters Announced, But No Release Date YetPC GamerNintendo Life

Bethesda Game Studios has officially unveiled its multi-year development roadmap, confirming that Fallout 5 is currently in pre-production and will be built on the newly developed Creation Engine 3 PC GamerDigital FoundryRock Paper Shotgun. In a massive surprise for fans of the post-apocalyptic franchise, the studio also announced that remasters of both Fallout 3 and Fallout: New Vegas are actively in development for modern consoles Nintendo LifePure Xbox. Bethesda has also officially partnered with sister studio Obsidian Entertainment for an entirely new, unannounced Fallout project, with executive producer Todd Howard dismissing long-standing rumors of a rivalry between the two developers Push SquareGematsuIGN.

While the Fallout franchise is receiving a massive influx of resources, Bethesda clarified that its primary focus remains on the development of The Elder Scrolls VI, which is currently in full production Nintendo LifeRock Paper Shotgun. Howard reassured fans that the team is playing the highly anticipated fantasy RPG every day and is incredibly pleased with its current state EurogamerPush Square. The developer also committed to the long-term future of its sci-fi RPG Starfield, which has officially surpassed 17 million players, by teasing a major Starborn DLC expansion planned for release in 2027 Push SquareIGN.

Castlevania Belmonts Curse Previews Promise a Triumphant Return to 2D Action

Round Up: Glowing Previews for Castlevania: Belmont's Curse Promise a Triumphant ReturnRound Up: "The Game F***ing Rules" - The First Previews For Castlevania: Belmont's Curse Are InPush SquareNintendo Life

The first hands-on previews for Castlevania: Belmont's Curse have arrived, and critics are calling the upcoming 2D action-platformer a potential masterpiece Push SquareNintendo LifeEurogamer. Developed by Dead Cells creator Evil Empire and publisher Konami, the game is scheduled to launch on October 15, 2026, for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch Nintendo LifePlayStation Blog. Early impressions praise the game's lightning-fast combat and fluid whip mechanics, describing the gameplay as a modernized, high-speed take on the classic franchise formula PC Gamer. While the game is not directly connected to the popular Netflix animated series, the developers noted that the show's cinematic style heavily inspired the game's visual presentation PC Gamer.

Marathon Game Director Joseph Ziegler Suddenly Departs Bungie

Big Shake-Up on Sony's Struggling Live Service as Marathon's Game Director Departs Marathon game director leaves Bungie just 4 months after launch: 'I'll be heading to something new, somewhere else' Push SquarePC Gamer

In a sudden blow to Sony's live-service ambitions, Marathon game director Joseph Ziegler has announced his departure from Bungie Push SquareIGN. Ziegler, who previously worked on Valorant before joining Bungie, left his position just four months after the multiplayer shooter's initial launch Push SquarePC Gamer. The departure was not previously communicated and comes at a turbulent time for the developer, which has faced ongoing organizational struggles Push Square. Ziegler shared on social media that he is moving on to a new opportunity elsewhere, leaving the future direction of Bungie's high-profile sci-fi shooter uncertain PC GamerIGN.

id Software Creative Director Hugo Martin Rejects Xbox Layoff Rumors

ZeniMax Online Studios To Work More “Closely” With Bethesda on The Elder Scrolls FranchiseDOOM Director Elaborates On The State Of The Studio Going ForwardThis Week in Video GamesPure Xbox

Following Microsoft's recent wave of 1,600 layoffs across its gaming division, id Software creative director Hugo Martin has publicly pushed back against reports that the Doom developer was "gutted" or "nerfed into the ground" This Week in Video GamesEurogamer. During a recent livestream for Doom: The Dark Ages, Martin insisted that the studio still retains the necessary talent to build its signature games and technology, noting that the team is currently around the same size as it was during the development of 2016's Doom Pure XboxRock Paper Shotgun. The layoffs have still drawn significant backlash, with the Communications Workers of America filing unfair labor practice complaints against Microsoft, accusing the tech giant of unlawfully firing workers during the restructuring Rock Paper Shotgun.