Double Fine Layoffs, Halo PS5 Pro Performance, Switch 2 Support

Jul 29, 2026 · 5h ago

The gaming industry faces another wave of restructuring as a newly independent studio fights for survival. At the same time, a historic platform crossover yields surprising technical results, and major publishers outline their hardware strategies for the coming fiscal year.

Double Fine Productions Lays Off 23 Staff Members Following Xbox Split

‘These actions are not taken lightly’: Double Fine has laid off 23 staff after going independentFormer Xbox Studio Forced To Layoff 23 Employees To Ensure 'Survival Of Our Studio'VGCPure Xbox

Double Fine Productions has laid off 23 employees, representing roughly a quarter of its staff, just three weeks after separating from Xbox Game Studios to become independent VGCGamesIndustry.bizIGN. Studio head Tim Schafer confirmed the cuts on social media, stating that the painful decision was made solely to ensure the short-term survival of the studio Pure XboxPush SquarePC Gamer.

The layoffs follow a massive restructuring at Microsoft that saw 3,200 jobs cut across the Xbox division and the departure of multiple studios EurogamerRock Paper Shotgun.

Halo: Campaign Evolved Runs Best on PlayStation 5 Pro

Tentpole Xbox release Halo: Campaign Evolved performs better on the PlayStation 5, with the PS5 Pro providing the best experienceFeature: Halo: Campaign Evolved Scales Well from PS5 Pro to Xbox Series S Despite Its Full-Throated Unreal Engine 5 FeaturesEurogamerDigital Foundry

A technical analysis of the newly released Halo: Campaign Evolved remake reveals that the former Xbox-exclusive franchise actually performs better on Sony's hardware EurogamerPush Square. According to testing by Digital Foundry, the Unreal Engine 5-powered title scales well across platforms, but the PlayStation 5 Pro delivers the definitive console experience EurogamerDigital Foundry.

This simultaneous multiplatform launch is the first time a mainline Halo game has debuted on PlayStation and Xbox consoles on the same day Digital Foundry.

Wuchang: Fallen Feathers Sequel Confirmed Under New Studio Indolphinity

After dissolution of the original team, a Wuchang: Fallen Feathers sequel has been confirmed with the original creative director at the helmWuchang Sequel in the Works at New Studio Formed by Original's CreatorEurogamerPush Square

A sequel to the soulslike action RPG Wuchang: Fallen Feathers is officially in development despite the dissolution of its original developer, Leenzee EurogamerPush Square. Original director and producer Xia Siyuan, who was reportedly fired from Leenzee earlier this year, is helming the project at his newly formed studio, Indolphinity Push SquareRock Paper ShotgunVGC.

Publisher 505 Games has partnered with the new developer to bring the sequel to life, following reports that the original team was disbanded after refusing to pivot to outsourced support work Push SquareRock Paper ShotgunGematsu.

Subnautica 2 Surpasses 5 Million Sales in Early Access

Krafton pledges to turn Subnautica into "franchise IP" after Subnautica 2 surpasses 5m sales in just 22 daysKrafton Reports Record Half-Year Revenue and Profit Following Subnautica 2 LaunchEurogamerThis Week in Video Games

Publisher Krafton announced that Subnautica 2 has sold over five million units in just 22 days since its early access launch EurogamerRock Paper Shotgun. The massive sales milestone drove record half-year revenue and profit for the publisher, despite a messy legal battle and settlement with developer Unknown Worlds This Week in Video GamesEurogamerPC Gamer.

Krafton now plans to elevate the ocean survival game into a major franchise IP alongside its flagship battle royale, PUBG Rock Paper ShotgunEurogamer.

Koei Tecmo Commits to Nintendo Switch 2 Support and Mid-Range Ports

Koei Tecmo Reiterates Support For Switch 2, Plans To Release Even More PortsKoei Tecmo wants to avoid "dependence on major titles", though expectations for Wo Long 2 and Attack on Titan 3 are highNintendo LifeEurogamer

Koei Tecmo is planning to expand its support for the Nintendo Switch 2 with a diverse lineup of ports, mid-range releases, and major titles Nintendo Life. The publisher's latest financial report outlines a strategy to avoid over-dependence on massive flagship games, even as expectations remain high for upcoming titles like Wo Long 2 and Attack on Titan 3 Eurogamer.

By offering a mix of remasters and Switch 2 ports, the company aims to diversify its revenue opportunities following the viral success of collaborations like Pokémon Pokopia Nintendo LifeEurogamer.