Control Resonant Reviews, FF7 Revelation's 200GB, Level-5 AI
Review coverage puts Remedy Entertainment’s Control Resonant at the center of the day, while Final Fantasy 7 Revelation is already generating storage headlines with a director estimate of around 200GB. Level-5 is also apologizing as backlash over generative AI use in its trailers intensifies.
Control Resonant Reviews Praise Remedy’s Bigger, Stranger Manhattan


Control Resonant, Remedy Entertainment’s sequel to Control, launches on PlayStation 5 on September 24 and moves the series from the Oldest House into a larger paranatural Manhattan. Reviews describe a substantial genre shift, with the follow-up replacing the original’s linear shooter structure with melee-focused action and a semi-open-world design while retaining Remedy’s supernatural storytelling.
Digital Foundry says Remedy’s Northlight engine scales effectively to wider urban environments, with PlayStation 5 Pro delivering the strongest console experience, while IGN calls the PC version nearly a picture-perfect port. The response is not completely uniform: GameSpot praises the deeper combat and warped Manhattan, while TechRaptor says the new hack-and-slash system takes time to become enjoyable.
Final Fantasy 7 Revelation Is Planned as a 200GB PlayStation 5 Release
Final Fantasy 7 Revelation, the third and final entry in the Final Fantasy 7 Remake project, is expected to occupy around 200GB on PlayStation 5, according to director Naoki Hamaguchi. Hamaguchi says the game will not ship entirely on disc at launch and discusses planned DLC involving Sephiroth and Vincent Valentine.
Preview coverage shows an enormous game with an open-world map, Highwind airship travel, revisited areas from Final Fantasy 7 Rebirth, and a substantial questline in Wutai. The same preview describes the final entry as more focused on player freedom than its predecessors.
GTA 5 Leak Suggests Scrapped Liberty City DLC and Early GTA 6 Work
A new Grand Theft Auto 5 leak reportedly includes a nearly 200GB version of Rockstar Games’ source code and points to abandoned Liberty City DLC alongside very early Grand Theft Auto 6 files. The material suggests Rockstar began work on city-sized expansion plans before ultimately scrapping them.
Grand Theft Auto 6’s multiplayer remains unconfirmed by Rockstar: Twitch CEO Dan Clancy predicts that the mode will launch next year, while current reporting says the November 19 release includes only the single-player campaign.
Level-5 Apologises as Professor Layton AI Backlash Grows
Level-5 apologizes for what it calls the distrust and immaturity surrounding its use of generative AI after fans identify anomalies in trailers and presentations for upcoming games. The Professor Layton developer says some of the flagged examples resulted from human error and is reuploading trailers as the backlash continues.
King Workers Plan Swedish Strike After Collective Bargaining Talks Stall


Unionized workers at King, the Candy Crush developer, plan to strike in Sweden on September 25 if stalled collective-agreement negotiations remain unresolved. Swedish unions Unionen and Sveriges Ingenjörer issue the strike notice after King executives reject a proposed collective bargaining agreement the previous month.








