Nagoshi Studio Closes, Phantom Blade Zero Sells 4 Million

Nov 3, 2026

Nagoshi Studio has closed after NetEase withdrew funding, ending work on Gang of Dragon, while Phantom Blade Zero sells 4 million copies in three days GamesIndustry.bizEurogamerEurogamer. Nintendo has also explained why its The Legend of Zelda: Ocarina of Time remake revisits the classic and what the team hopes to learn from it Game DeveloperNintendo Life.

Nagoshi Studio Closes After NetEase Withdraws Funding

Yakuza Creator's Gang of Dragon PS5 Game and New Studio Officially DeadYakuza creator's new studio and its debut game Gang of Dragon are no more after losing funding from NetEasePush SquareEurogamer

Nagoshi Studio, founded by Yakuza creator Toshihiro Nagoshi, officially closed on October 31 before releasing a game Push SquareIGN. Its debut project, the Yakuza-style Gang of Dragon, is also no longer moving forward EurogamerPush Square.

NetEase’s funding withdrawal had been reported months earlier, when the studio was said to be looking for new backers This Week in Video Games. The closure ends a project that was announced only months before the studio shut down Eurogamer.

Phantom Blade Zero Sells 4 Million Copies on PS5 and PC

Phantom Blade Zero Is an Instant Hit with 4 Million Sales on PS5, PCPhantom Blade Zero is Steam's biggest launch of the year so far, selling over 4 million copies in three daysPush SquareEurogamer

S-GAME’s action game Phantom Blade Zero sold more than 4 million copies across PlayStation 5 and PC in its first 72 hours Push SquareIGN. The game launched on October 29, and the studio has not provided a breakdown of sales by platform Push SquareEurogamer.

Nintendo Reveals Zelda: Ocarina of Time Remake Team and Design Choices

Zelda: Ocarina Of Time Switch 2 Development Team Has Been RevealedZelda producer: Ocarina of Time remake helps junior staff learn classic insightsNintendo LifeGame Developer

Nintendo says its The Legend of Zelda: Ocarina of Time remake for Nintendo Switch 2 is being developed internally by Entertainment Planning & Development Production Group No. 3 Nintendo LifeIGN. Producer Eiji Aonuma says revisiting the game is intended to give younger developers new insights that could inform future Zelda titles Game DeveloperNintendo LifeVGC.

The team considered adding fast travel, but dropped the idea after deciding it would take away from moments of discovery; Aonuma had initially asked the developers to add warp points EurogamerIGN.

Anthropic Restricts Claude Code from Cloning Existing Games

Anthropic Updates Claude Code to Stop It “Recreating Someone Else’s Specific Game”As the controversy around AI-created video game copies continues, Anthropic seemingly restricts Claude's cloning abilitiesThis Week in Video GamesEurogamer

Anthropic has updated Claude Code’s rules to stop it from recreating specific existing games, while still allowing users to make original games and work from their own designs This Week in Video GamesRock Paper Shotgun. The change follows concerns about using generative AI to clone games and infringe on other companies’ intellectual property EurogamerTime Extension.

Activision Will Remove Itaewon Crowd Crush Footage from Call of Duty: Modern Warfare 4

Activision to Remove Footage of Itaewon Crowd Crush from Call of Duty: Modern Warfare 4This Week in Video Games

Activision has apologized to victims and bereaved families and says it will remove footage of the Itaewon crowd crush from Call of Duty: Modern Warfare 4 in a November 12 update This Week in Video Games.

End of Tuesday's overview · 5 stories from 10 outlets