GTA 6 Skips PC, GameStop Bids for eBay, Mario Galaxy Movie Records

Apr 7, 2026 — May 7, 2026 · 29d ago

The gaming industry reached a critical inflection point this month, defined by massive corporate gambles and the definitive end of the cross-generation era. As major publishers finally leave older hardware behind to focus on current consoles, a stark divide over artificial intelligence and a wave of studio closures continue to reshape how games are made.

Grand Theft Auto VI and Call of Duty Leave Older Hardware Behind

Take-Two CEO Explains Why GTA 6 Isn't Coming to PC on Day OneConsole Audiences Are the ‘Core Consumers’ of GTA 6, Take-Two CEO RemarksIGNThis Week in Video Games Rockstar Games officially confirmed that Grand Theft Auto VI will skip a PC release when it launches on November 19, prioritizing its core audience on the PlayStation 5 and Xbox Series X|S IGNPC Gamer. Take-Two Interactive CEO Strauss Zelnick defended the staggered release schedule, while Activision similarly announced that the 2026 Call of Duty entry will completely drop PlayStation 4 and Xbox One support This Week in Video GamesEurogamerDigital Foundry. The shift to purely current-generation development is already demanding massive storage space, with Playground Games confirming that Forza Horizon 6 requires a staggering 160GB install on PC and 135GB on Xbox Series X ahead of its May 15 early access launch GematsuPush Square. As developers push the limits of modern hardware, players will likely need to invest in storage upgrades before the holiday release rush begins.

GameStop Proposes eBay Acquisition Amid Ongoing Studio Closures

GameStop Proposes To Acquire eBay for US $55.5 BillionMicrosoft Reports 7% Drop in Gaming Revenue, 33% Drop in Xbox Hardware RevenueThis Week in Video GamesThis Week in Video Games The secondary market for physical games could soon face a monopoly after GameStop proposed a staggering $55.5 billion acquisition of the e-commerce giant eBay This Week in Video Games. This unprecedented bid arrives as Microsoft reports a steep 33 percent year-over-year decline in Xbox hardware revenue, prompting newly appointed Xbox CEO Asha Sharma to initiate a major leadership restructuring This Week in Video GamesPure Xbox. Unfortunately, the broader industry continues to bleed talent, with French publisher Nacon liquidating GreedFall developer Spiders and virtual reality studio Survios reportedly laying off its entire development team Game DeveloperPush Square. The live-service market also claimed another rapid casualty, as Night Street Games halted post-launch development on its hero shooter Last Flag less than a month after release IGNEurogamer. These aggressive corporate consolidations and closures suggest a highly volatile market heading into the summer showcase season.

The Gaming Industry Fractures Over Artificial Intelligence

Following CEO's AI Doubts, Take-Two's AI Team Is ShrinkingNexon calls Arc Raiders a "Trojan Horse" for proving controversial AI tools can build triple-A hits with smaller teamsPush SquareEurogamer Major publishers are taking drastically different approaches to generative AI, highlighted by Take-Two Interactive quietly dismantling its artificial intelligence research department Push SquareRock Paper Shotgun. Conversely, publisher Nexon is aggressively pushing AI integration to cut development costs on upcoming titles like Arc Raiders, while Microsoft officially canceled its Xbox Copilot AI feature across console and mobile platforms EurogamerPure Xbox. The looming threat of machine learning is actively changing how independent creators operate, with Papers, Please developer Lucas Pope stating he will no longer share early gameplay concepts out of fear they will be scraped by AI PC GamerIGN. As community backlash against AI tools continues to grow, developers will be forced to take definitive public stances on their production pipelines.

Subnautica 2 and Slay the Spire 2 Dominate the Spring Release Calendar

Slay the Spire 2 beats Crimson Desert and Resident Evil Requiem as March's biggest-selling game on SteamSubnautica 2 Early Access Launch Date Confirmed, Krafton Still “Co-Publishing”EurogamerThis Week in Video Games The independent and AA development scenes are generating massive revenue this spring, led by Mega Crit's deckbuilding sequel Slay the Spire 2 pulling in an estimated $108 million during its Steam early access launch EurogamerEurogamer. Unknown Worlds also locked in a May 14 PC early access release date for Subnautica 2, causing a ripple effect that forced smaller indie studios to shift their own launch dates to avoid the underwater survival behemoth This Week in Video GamesIGN. Meanwhile, Nintendo shadow-dropped a Direct presentation to announce Star Fox, a cinematic reimagining of Star Fox 64 launching exclusively on the Nintendo Switch 2 on June 25 GematsuEurogamer. With Pearl Abyss's Crimson Desert also crossing four million copies sold, the mid-budget software market is proving incredibly resilient ahead of the summer drought IGNIGN.

Super Mario Galaxy Movie Breaks Box Office Records

The Super Mario Galaxy Movie Opening Day Breaks Multiple Records WorldwideThe Super Mario Galaxy Movie breaks records with $34m opening despite "unfavourable" reviewsNintendo LifeEurogamer Nintendo and Illumination are dominating theaters once again, with the Super Mario Galaxy movie shattering records to pull in $68.4 million globally on its opening day Nintendo LifeNintendo Life. The massive commercial debut easily surpassed the original animated film, securing the best domestic opening day of the year despite mixed critical reviews EurogamerNintendo Life. Hollywood's obsession with gaming adaptations is also accelerating in the live-action space, as leaked set videos from director Alex Garland's upcoming Elden Ring movie revealed a stunning real-life recreation of Limgrave Push SquarePC Gamer. As these cinematic universes continue to expand, publishers are increasingly relying on box office success to drive legacy game sales.