Zelda Remake, Switch 2 Lineup, Kojima's Physint Goes Xbox
Nintendo turns The Legend of Zelda’s 40th anniversary into the week’s defining platform story, revealing Ocarina of Time Remake and a broader Nintendo Switch 2 lineup led by Monster Hunter Wilds and Metroid Ravenous . Elsewhere, Xbox takes over publishing Hideo Kojima’s Physint, Microsoft limits Game Pass cloud use, and studios face mounting financial and labor pressure
.
Zelda Ocarina of Time Remake Leads Nintendo Switch 2 Lineup
The Legend of Zelda: Ocarina of Time Remake launches exclusively for Nintendo Switch 2 on November 5, 2026, following its first extended gameplay presentation during Nintendo’s Zelda 40th Anniversary Direct . Producer Eiji Aonuma presents a roughly 15-minute demonstration showing a more realistic visual style intended to preserve the Nintendo 64 original’s identity
.
The remake’s visual direction receives a mixed response, while preorders open with physical copies priced $10 above the digital version . Nintendo also announces a Zelda 40th Anniversary Special Edition Nintendo Switch 2 and Pro Controller for October 29, ahead of the game’s release
.
The anniversary plans extend beyond games, with The Legend of Zelda live-action movie scheduled for April 30, 2027, and a concert tour planned across Japan, North America, Australia, and the United Kingdom . Nintendo’s second September Direct then fills out the Switch 2 calendar with new and upgraded releases
.
Capcom brings Monster Hunter Wilds to Nintendo Switch 2 on December 4 with local multiplayer, cross-platform play, and all previously released title updates included . Metroid Ravenous launches on January 28, 2027, while HAL Laboratory’s Kirby and the World Beyond arrives in spring 2027
.
Native Switch 2 versions of Resident Evil 2, Resident Evil 3, and Resident Evil 4 launch on October 16, followed by Pikmin 4: Switch 2 Edition on November 12 and Professor Layton and the New World of Steam on December 10 . Capcom also promotes the Monster Hunter Wilds: Ascendance expansion with new Dual Blades and Light Bowgun footage, while the 2027 expansion adds narrative content, monsters, systems, and environments
.
Hideo Kojima’s Physint Moves From PlayStation to Xbox
![Physint to be published by Xbox Game Studios as Sony Interactive Entertainment steps away [Update]](https://img.patchnotes.fyi/articles/29933907.webp)

Xbox Game Studios takes over publishing duties for Hideo Kojima’s Physint after Sony Interactive Entertainment steps away from the action-espionage project . The game was originally announced in 2024 as a collaboration between PlayStation Studios and Kojima Productions
.
Sony does not explain why it ended the partnership, while Kojima says Sony attempted to cancel Physint . The expanded Xbox arrangement also keeps Microsoft attached to Kojima Productions’ horror game OD and extends the partnership into film and television
.
The move arrives as Microsoft changes the economics of Xbox Game Pass cloud gaming. Beginning in November 2026, Game Pass plans are set to replace unlimited cloud access with monthly allowances of 15 hours for Ultimate, 10 hours for Premium, and five hours for Essential +1.
Microsoft says the limits are intended to protect performance and address operating costs, estimating that 4% of subscribers will be affected . The Xbox app is also coming to select TCL smart TVs, while PlayStation Plus Premium cloud streaming remains unlimited according to separate coverage of Sony’s service
.
Grand Theft Auto VI and Final Fantasy VII Revelation Shape the Release Calendar
Grand Theft Auto VI is scheduled to launch digitally at midnight in most regions on November 19, with regional PlayStation Store listings indicating a release-time gap of up to 19 hours . New Zealand appears to receive access first, and the reported launch timing has already prompted some Xbox players to discuss changing their console region
.
Anticipation for Rockstar Games’ Grand Theft Auto VI is also reportedly driving a 30% increase in PlayStation 5 and Xbox sales in the United Kingdom, despite the game remaining months from release . The early hardware boost shows how strongly major releases can influence platform demand before launch.
Square Enix sets Final Fantasy VII Revelation, the third and final entry in the remake trilogy, for April 8, 2027, with the release planned across all platforms including Nintendo Switch 2 . A PAX West recap trailer revisits the trilogy, while Square Enix confirms two post-launch DLC expansions
.
The physical edition uses a single disc on every platform and requires an internet connection to download additional game data, unlike Final Fantasy VII Remake and Final Fantasy VII Rebirth . The approach makes Revelation another major release balancing physical distribution with substantial post-launch content.
Onimusha and The Blood of Dawnwalker Post Strong Launch Sales
Onimusha: Way of the Sword sells more than one million copies across all platforms in its first day, pushing total Onimusha series sales beyond 10 million units . Capcom says the result reinforces its plan to reactivate intellectual properties that have not received new entries recently
.
The Blood of Dawnwalker also reaches one million copies sold worldwide within three days . Rebel Wolves’ launch is accompanied by PC performance problems, with the first post-launch patch addressing blocked quest progression, controller behavior, and a new blacksmith recipe while stuttering and shader-related crashes remain under investigation
.
No Man’s Sky Cosmos and Valheim 1.0 Extend Long-Term Support
Hello Games releases No Man’s Sky’s free Cosmos update for the game’s tenth anniversary, adding orbital bases, space-station ownership, new alliances, and the ability to fly directly toward the sun . Cosmos continues the studio’s long-running strategy of supporting No Man’s Sky with major free expansions
.
Valheim officially leaves Early Access with its 1.0 release after roughly five years, completing the Viking survival game’s world with the Deep North biome . The launch drives Valheim to a five-year high on Steam, although it remains below the larger player peak reached earlier in its early-access history
.
Don’t Nod Layoffs and Blizzard Union Contract Define the Labor Week
French developer and publisher DON'T NOD warns that its ability to continue operating beyond January 31, 2027, faces “material uncertainty” unless it secures external financing . The studio is considering up to 90 job cuts as part of a restructuring plan intended to keep the company operating
.
Almost 1,900 unionized Blizzard Entertainment workers ratify the studio’s first contract with Microsoft after years of negotiations . The agreement requires Blizzard to negotiate with employees over generative AI, strengthens layoff protections, provides a 14-month recall period for eligible workers, and covers remote and hybrid work benefits
.
Generative AI remains a broader industry labor issue as EA Sports NHL 27 uses AI for some commentator voiceover, with broadcaster John Buccigross saying EA demonstrates technology using his voice and pays him the same while he reviews the results . The contrast between Blizzard’s negotiated protections and EA’s production experiment keeps AI’s effect on game development and creative work in focus.
Steam Achievement Leak Exposes Persona 6 and Kingdom Hearts 4 Details
An apparent Steam API leak makes achievement lists for hundreds of unreleased and unannounced PC games visible through third-party tracking sites . The affected projects reportedly include Persona 6, Kingdom Hearts 4, Fable, Control Resonant, Stranger Than Heaven, and Silent Hill: Townfall
.
Some lists appear to contain story spoilers involving Persona 6 and Kingdom Hearts 4, while the exposed data may also cover cancelled or previously unannounced projects . The leak gives players unintended information about upcoming games before their publishers are ready to reveal it.
A separate report says PlayStation has a new Killzone project in early development, probably a remake, with Guerrilla Games potentially working alongside People Can Fly . The collaboration and the game itself remain unconfirmed, leaving the Killzone report as a possible revival rather than an announced PlayStation release
.


















