Diablo V Announced, Zelda Remake Dated, Physint Changes Hands
Nintendo and Blizzard make the future of console gaming the week’s central story, with The Legend of Zelda: Ocarina of Time Remake dated for Nintendo Switch 2 and major new Diablo and StarCraft projects revealed years ahead of launch . That forward-looking momentum contrasts with another difficult week for studios, as Polyarc closes, Don’t Nod warns of possible closure, and Sony’s withdrawal from Hideo Kojima’s Physint shifts a major project toward Xbox
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Nintendo Switch 2 Turns the Zelda Anniversary Into a Major Lineup
Nintendo’s Zelda 40th Anniversary Direct dates The Legend of Zelda: Ocarina of Time Remake for November 5, 2026, with preorders open and a Zelda-themed Nintendo Switch 2 console and Pro Controller arriving on October 29 . The remake receives its first extended gameplay presentation, while physical copies cost $10 more than the digital edition and its updated visual style draws a mixed response
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Nintendo also expands the anniversary campaign beyond games with The Legend of Zelda live-action movie, scheduled for April 30, 2027, and a concert tour planned for Japan, North America, Australia, and the United Kingdom . The broader Switch 2 release calendar is equally aggressive: Metroid Ravenous launches January 28, 2027, Monster Hunter Wilds arrives December 4, and Stellar Blade: Complete Edition follows on November 5
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Capcom’s Monster Hunter Wilds port includes existing title updates, local multiplayer for four hunters, and full cross-platform play, while the Switch 2 versions of Resident Evil 2, Resident Evil 3, and Resident Evil 4 launch October 16 . Level-5’s Professor Layton and the New World of Steam also arrives December 10 on PlayStation 5, PC, Nintendo Switch, and Switch 2, marking the puzzle series’ first mainline entry in more than a decade
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Blizzard Announces Diablo V and a New StarCraft Open-World Shooter
Blizzard Entertainment uses BlizzCon 2026 to announce Diablo V for spring 2029 and STARCRAFT for spring 2030, giving two of its most recognizable franchises radically different futures . Diablo V takes place 100 years after Diablo IV in a post-apocalyptic world without heroes, while Blizzard has not yet announced its platforms or a specific release date
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STARCRAFT is not a new real-time strategy game but a story-driven open-world shooter led by Blizzard vice president Dan Hay, a veteran of the Far Cry series . The announcement revives the franchise more than 15 years after StarCraft II and recalls Blizzard’s earlier canceled StarCraft: Ghost project, making the new direction one of the week’s biggest creative gambles
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Blizzard balances those distant projects with an immediate Warcraft III: Reforged surprise, shadow-dropping Forsaken Kingdom, the strategy game’s first new campaign in more than 20 years . The company also announces World of Warcraft Forever and brings Diablo IV: Age of Hatred Collection to Nintendo Switch 2 on September 15
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Xbox Takes Over Hideo Kojima’s Physint as Sony Steps Away
Xbox is set to publish Physint, Kojima Productions’ upcoming action-espionage game, after Sony Interactive Entertainment steps away from the project . The game originally began as a PlayStation Studios partnership, but reports attribute Sony’s withdrawal to concerns over missed deadlines, rising costs, profitability, and the project’s lack of permanent exclusivity
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The change gives Microsoft a larger relationship with Hideo Kojima that already includes the horror game OD, while the two sides also discuss film and television projects . Sony’s exit and Xbox’s reported publishing takeover show how expensive, long-running projects can reshape platform partnerships before release
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Don’t Nod and Polyarc Closures Highlight the Industry’s Fault Lines
DON’T NOD, the French developer and publisher behind Life is Strange, says it faces material uncertainty beyond January 31, 2027, unless it secures additional external financing, while considering up to 90 layoffs . The warning places the studio’s future in doubt even as it begins negotiations with employee representatives over a restructuring intended to keep the company operating
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Polyarc, the Seattle developer behind Moss and Moss: Book II, also closes after nearly 12 years, adding another shutdown to the VR sector’s difficult period . The closure is especially notable because Polyarc’s work centered on one of PlayStation VR’s best-known original series, although available reports do not identify what happened to any unannounced project
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There is a more positive labor development at Blizzard, where almost 1,900 unionized workers ratify the studio’s first contract with Microsoft . The agreement provides stronger layoff protections, recall rights, remote and hybrid work benefits, and a requirement to negotiate with employees over generative AI
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Generative AI remains contentious elsewhere: EA Sports NHL 27 uses AI for some commentator lines, while Level-5 CEO Akihiro Hino responds to backlash over AI-generated material shown during the company’s Vision 2026 II showcase . Hino says the criticism is a lesson for Level-5 but continues to defend the studio’s use of AI in development
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Onimusha: Way of the Sword and Wardogs Deliver Breakout Sales
Capcom’s Onimusha: Way of the Sword sells more than one million copies across all platforms in its first day, pushing total Onimusha franchise sales beyond 10 million units . Capcom responds by signaling a broader effort to reactivate intellectual property that has not received a new title recently, turning the game’s performance into an argument for more dormant-franchise revivals
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Bulkhead’s tactical shooter Wardogs provides another unusually strong debut, selling more than one million copies and surpassing 350,000 concurrent players within hours of entering Steam Early Access . Team17 and Bulkhead also confirm a PlayStation 5 version after the game sells more than 1.25 million copies on its first day, giving the shooter a substantial audience before its console release
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Long-running games also command attention this week. Hello Games releases No Man’s Sky’s free Cosmos update for the game’s tenth anniversary, adding orbital bases, space-station ownership, new alliances, and direct flights toward the sun, while Valheim launches version 1.0 after roughly five years in Early Access .
Marvel’s Wolverine Reviews and Final Fantasy VII Revelation Previews Split


Marvel’s Wolverine launches on PlayStation 5 to strong technical praise but a more divided overall reception, earning a 77 Metacritic score from more than 100 evaluations . Reviewers highlight Insomniac Games’ visuals, story moments, and set pieces while criticizing parts of the combat and mission design compared with the studio’s Spider-Man games
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Square Enix’s Final Fantasy VII Revelation receives more enthusiastic previews for its combat, character work, and massive explorable world, although writers warn that its scale and side content can become overwhelming . The concluding remake-trilogy entry launches April 8, 2027, across its announced platforms, including Nintendo Switch 2, while physical PlayStation 5 and Xbox editions require a download to play
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Grand Theft Auto VI and Steam Leak Keep Upcoming Games Under Scrutiny
Grand Theft Auto VI remains the center of the release calendar, with digital access scheduled for midnight on November 19 in most regions and New Zealand reportedly receiving the game first . Rockstar also gains approval to negotiate a Miami Beach marketing campaign while facing a labor tribunal, and legal filings appear to acknowledge a planned 32-player format for Grand Theft Auto VI’s online mode
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An apparent Steam API leak exposes achievement lists connected to Persona 6, Kingdom Hearts IV, Fable, Control Resonant, and Silent Hill: Townfall, with some entries reportedly containing story spoilers . The incident adds an unwanted layer of risk to an already crowded pipeline of major unreleased games, particularly as developers increasingly reveal projects years before launch
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