Xbox Reshuffle, Destiny 2 Revival, Physint Moves to Xbox

Sep 18, 2026 — Sep 25, 2026

Microsoft’s Xbox reset is the week’s defining story, putting 268 jobs at risk while moving the next Halo game to Activision and pushing Ninja Theory toward closure Xbox WireEurogamerPush Square. Bungie, meanwhile, reverses course on Destiny 2 vaulting as Blizzard reports unexpectedly strong interest in World of Warcraft: Forever GamesIndustry.bizEurogamer.

The wider industry picture is equally unsettled: Physint’s publishing shifts from PlayStation to Xbox, several projects are canceled, and studios continue adapting games to player feedback after launch EurogamerGematsuRock Paper Shotgun.

Microsoft Xbox Restructuring Moves Halo to Activision

Continuing Our Reset"Good luck today, Halo friends": After years of rivalry, Call of Duty's creators have taken charge of Xbox's defining FPS series amid yet more layoffsXbox WireRock Paper Shotgun

Microsoft’s latest Xbox restructuring eliminates 268 roles across first-party teams and management, while Activision takes responsibility for development of the next mainline Halo through a new team separate from Call of Duty Xbox WireEurogamer. Halo Studios is reduced largely to a support role for existing games Rock Paper Shotgun.

The cuts hit Age of Empires developer World’s Edge especially hard, with reports placing the reduction at nearly half of the studio’s workforce and linking the transition to Activision with the cancellation of a game or project Push SquareIGNPure Xbox. Gears of War: E-Day also loses its story director shortly before its early access launch EurogamerIGN.

Ninja Theory enters consultation ahead of a proposed closure after two acquisition agreements collapse Eurogamer. Obsidian Entertainment’s move under Bethesda is presented more gently: Bethesda says the studio retains its leadership, creative identity, and roadmap GamesIndustry.bizPure Xbox. Undead Labs becomes independent and employee-owned while cutting a significant number of jobs, with State of Decay 3 still in development EurogamerGamesIndustry.bizPure Xbox.

Bungie Restores Destiny 2 Content While Rebuilding Marathon

Bungie Restoring Destiny 2 Vaulted Content And Teases New ContentBungie to restore vaulted Destiny 2 content, evolve MarathonTechRaptorGematsu

Bungie is restoring previously vaulted Destiny 2 campaigns, destinations, and raids, including content from the game’s first four years TechRaptorPush Square. The studio says Destiny is foundational to its future and acknowledges that removing the content damaged player trust GematsuRock Paper Shotgun.

The reversal comes three months after Destiny 2’s final update and alongside a renewed commitment to new stories and games GamesIndustry.bizIGN. Bungie also says Marathon did not reach as many players as hoped and will continue evolving as its own extraction shooter rather than replacing Destiny EurogamerIGN.

Blizzard is seeing the opposite kind of momentum with World of Warcraft: Forever. The vanilla-style spin-off’s beta attracts far more players than expected, with a developer calling the response the “craziest numbers” he has seen during 17 years at the company EurogamerIGN.

Hideo Kojima Explains Physint’s Move From PlayStation to Xbox

Hideo Kojima doesn't know if Physint will be released on PS5, and he hasn't decided if it's going to use Sony's Decima game engineKojima Productions asks players to treat report on why it switched from PlayStation to Xbox ‘with a dose of scepticism’EurogamerVGC

Physint’s publishing has moved from PlayStation to Xbox, but Hideo Kojima says the game’s final platform plans remain uncertain EurogamerPure Xbox. Kojima Productions disputes reports that Sony’s withdrawal was caused by missed deadlines, budget problems, or profitability concerns, saying the claims did not come from an official source VGCThe Verge.

Kojima says Sony told him over Zoom that Physint was being canceled, leaving him shocked, and he remains unsure whether the game will appear on PS5 or use Guerrilla’s Decima Engine Rock Paper ShotgunPure Xbox. Xbox’s role may extend beyond publishing to the wider intellectual property, but an Xbox-exclusive release has not been confirmed Pure Xbox.

The uncertainty reflects a broader struggle over who controls major game franchises and their surrounding ecosystems. Rockstar Games is tightening Grand Theft Auto VI modding rules, barring unofficial story expansions, combined maps, unauthorized ports, and projects using third-party intellectual property EurogamerIGN.

Take-Two is also removing footage of scrapped Grand Theft Auto V DLC and an early Grand Theft Auto VI map, while the restrictions threaten plans to monetize Grand Theft Auto role-playing servers Game DeveloperIGNIGN.

Armed Fantasia Cancellation Highlights Studio Financial Pressure

Colourful JRPG Armed Fantasia has been cancelled, four years after a successful Kickstarter campaign descended into delays and lawsuitsDigital Bros cancels Armed Fantasia: To the End of the Wilderness, Directorate NovitiateRock Paper ShotgunGematsu

Digital Bros, the parent company of 505 Games, cancels Armed Fantasia: To the End of the Wilderness after four years of delays, lawsuits, and development following a successful Kickstarter campaign Rock Paper ShotgunGematsu. The publisher also discontinues Directorate: Novitiate and a sequel to the free-to-play Battle Islands GematsuPush Square.

Build A Rocket Boy, the studio behind MindsEye, appoints administrators after another round of layoffs GamesIndustry.biz. The week also brings an uncomfortable contrast in Star Wars Zero Company, which passes an estimated one million sales while its development team is reportedly furloughed Eurogamer.

Together with Undead Labs’ employee buyout and layoffs, these stories show that independence and commercial milestones do not necessarily protect developers from restructuring GamesIndustry.bizEurogamer.

Control: Resonant and Arc Raiders Adapt to Player Feedback

Control Resonant Made Easier After Player Feedback, PS5 Patch Live NowCONTROL Resonant launches - works on SteamOS but Unsupported on Steam DeckPush SquareGamingOnLinux

Remedy Entertainment’s Control: Resonant launches on PS5 and Xbox with a combat hotfix already addressing criticism of its stun-focused encounters Push SquareRock Paper Shotgun. The game runs on other SteamOS systems but remains marked Unsupported on Steam Deck GamingOnLinux.

Embark Studios is taking a different approach with Arc Raiders by testing a PvE mode from October 13 to 20. The trial lets players avoid damage from human opponents while hostile machines remain active, responding to demand from players who do not want to participate in PvP Rock Paper ShotgunIGN.

Dune: Awakening also expands its audience by launching on Xbox Series X|S and Xbox Game Pass after its earlier PC release, with new accessibility and customization options included Xbox WirePure Xbox. Silent Hill: Townfall receives broadly positive PS5 and PC reviews for its atmosphere and first-person horror, although critics repeatedly identify its stealth as a weakness Rock Paper ShotgunTechRaptorEurogamer.